BioData Extract Container
Last Updated : June 06, 2012
BioData Extract Container
BioData Extract Container- Preview ImageThe Timelords have always kept Temporal DNA for all Timelords's Incarnations. They store these Biodata extracts in containers such as these...
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Change Log Section

Version - 3.1.Release
Updated 8/5/2010
  • New Mesh & Texture
  • New CORE Script Addition
  • Object Interaction Within Game Functional

Version - 3.2.Release
Updated 9/4/2010
  • Script References Fixed (LateNightScriptFix)
  • BioData Level 1 - Added First & Last Name Property
  • BioData Level 2
  • BioData Level 3 - Fixed Bug (Does/DoesNot Have Nuclei)
  • BioData Level 4 - Fixed Bug (No Naked Outfit)
  • BioData Level 5 - Special Alien Genetic Alterations
  • Bug Fix: Clone uses First Name From Source

Version - 3.2.TestRelease
Updated 9/17/2020
  • BioData Level 6 - Store Molecular Data for Everyday Outfit
  • BioData Level 7 - Store Ancestory

Version - 3.44.Release
Updated 11/1/2011
  • Fix: TSR RIG DECRYPTED FIX (Pre-Pets Update)

Version - 3.45.PublicBeta
Updated 6/6/2012
  • Updated: Converted Package File To Allow Multiple States
  • Updated: Converted Base Class to BioContainerRecepticle
  • Added State : Empty
  • Added State : Has Sample, No Cover
  • Added State : Has Sample, With Cover
  • Added State : No Sample, With Cover
  • Added FX Slots : Not Used
  • Created 6 Variations for Different Chapter Houses
  • Updated: Support for Dyed Hair & Body Hair
  • Updated: Modified to Allow For Flag Use Instead of Levels

Known Bugs Section

6/1/2012 - Reworking Script - Merger To New System For New Beginings Release
12/31/2012 - Retired Mod

Latest Download Version

This mod has been retired, and no longer supported. Until such time as this changes, this mod is unavailable for download.